A few more different variations on a different back ground. These where a pain but also a lot of mindless fun
FRANK production blog 12
okay! Im back for the final installment of 2019! While its been a while since I posted anything about this current project, its not because i haven’t been working on it. Just the opposite, I regularly log time into animating. Process has been made but you know how it goes animation take a long time.
I’ll really just do an image dump, its new years eve and I have to get ready for my outing. I just finished putting some time into some back grounds. Since the beginning I knew I wanted a brick building, something about brick is very appealing to me.
current final back ground for this shot
Below is a few different variations on this back ground. Most of these are very similar, probably because Im pretty sure with what I want
So it being the new year real soon, I want to try and develop a better habit with posting something on this blog, Im constantly drawing but I suppose Im just all in on animation I don’t devote much free time to else things. All in due time, for now Im still focused on completing FRANK.
SEE YOU IN 2020, best wishes -alex-
FRANK production blog 11
Below are some screen shots of my work space. I use TV Paint 11. Its a very easy software to learn. Its specialize for 2D animation and works amazing. Frank will be my third animated cartoon using the program. It come from France and has been around for a while now.
I used the standard Adobe Flash when I was in art school and for some freelance projects after graduation. I didn’t like it so much, there are a few reasons why but i honestly think I am just bais towards it.
I been using TV PAINT for a while now and just keep loving it more and more. Im not very fluent with all that the programs offers, I have my methods and I stick to them however old school they may be.
There are two versions of the program, the student version and the professional version. https://www.tvpaint.com/ check the site out for all the details
Still from FRANK
Still from FRANK
FRANK production blog 10
todays update consist of some rough key frames for a scene and a few old story boards. this scene has been a lot of fun to work with, pretty easy and simple action to animate. the biggest challenge has been the flowers, trying to keep count of all the petals and their size in every frame. non the less the scene has been easy and fun. it needs one more pass of clean up, and then on to coloring. the colors are subject to change a bit
rough back ground and colors for this scene
more updated key frame
more updated key frame
more updated key frame
more updated key frame
old draft key frame
old draft key frame
old draft key frame
old story board
more updated board with character design
old story board, possibly the 1st draft a very very long time ago
FRANK production blog 9
HEY THERE! Its been a while, thank you for coming back. I will not apologize for the time away, I have been very busy with the film, happy to say much progress has been made.
This update will be about the Alpha and the Omega.
Fun card for the film
Below are a few different variations of the opening scene. So many different way to introduce the character but can only animate one.
The thumbnails below are from me trying to figure out what composition I should go with. Now most of the scene is worked out in my head but Im still not sure on how to draw it…. the pressure!
Thumbnails of some layout options
FRANK production blog 8
No big update today, but got some good images to show.
!!!MAJOR reveal alert!!!
These are a few animation keys I recently finished up. I cant wait to color them and composite the scenes. I cant wait to be done with this thing, animation is hard!!!……
But I been enjoying the whole process even when it moves at snail speed, which honestly is like 70% of the time….
The Game aka distraction aka life
4x4 vision
all for one and one for all
FRANK production blog 7
This scene is about Frank pulling out the built in charger, this key drawing is from the 2nd pass of animation. Im currently finishing up the 3rd pass. Im hoping it will be the last pass but sometimes a 4th pass is needed.
animators note for the scene
This scene has taken me by far the most time yet. There are so many elements moving I have had to really take my time with this. Even now while wrapping up the 3rd pass Im still not fully happy with the outcome. I might have to rework it….not looking forward to it but ah las…it is the only way forward.
So to anyone reading this, do not forget I am chipping away daily on this project on mine. It has come really far and it has further to go but I look towards that. Wishing you all the best!
FRANK production blog 6
Todays I am posting some back grounds and some key frames from a early scene in my film. Below we have a scene where Frank is passionately smelling his flowers. I am currently cleaning up this scene, Going through the 3rd pass of animation for it. It’s a LONG scene and it’s taking me quite some time. Happy to say I’am almost done with it and can not wait to move on!!
early sketch of window
2nd pass of window
maybe final design for window..and a key frame of drank and flowers
more key frame of frank
more key frame of frank
Many people have mentioned FRANK’s stiffness. I have many left to right/right to left/ frontal framing. I know this, probably because I really like Wes Andersons work, and early motion picture work. Story telling in this way though sometimes called stiff and rigid can be very effective and when done right will be visually appealing. Early into the conception of this film I had shots like this in mind. I hope they work as well as I want them to, but that is still to be determined. Animation and and story telling is hard, in case I haven’t mentioned
FRANK production blog 5
Todays I wanna share a few thumbnails, boards and other sketches from my film. Animation is a long process and I really enjoy the pre production stage.
For any project it might be my favorite stage. I’m really captivated by the freedom to invent and experiment with design. It’s so much fun to play with ideas and just come up with the most odd things, things that sometimes end up making it to the final project and sometimes finding their way to a different project.
I had a general idea of what I wanted the world of Frank to look like but its always hard to find the right combination givens all the POSSIBILITIES!
I got a few early and i mean early sketches of Franks apartment. I even found an orthographic view from really early on. I also have a few building drafts, for the outside world, and some early color studies. I’m still unsure of which direction I will go with. I like both city and isolated versions. Everything shown here has evolved over the past months but the new versions still have a little bit of these drawings in them. A final pass is coming soon to pick the right one.
anyway enjoy all the brain farts from a few years ago.
FRANK production blog 4
My process of making animations is always an experimental one. Im trying to do something I’ve not done before. No matter how similar projects can seem they always have their own unique challenges. I’m constantly trying new things, design, color, story, timing, all these things take a long time to figure out. The more ways you experiment with the more clearer you’r vision of the project becomes. (or at least that’s the goal) Below are a few images from FRANK, some really old, some pretty recent all things a work in progress
Above we have the 1st draft back ground and some color/value studies. This was done in pencil and photoshop
Below we have the the 2nd draft back ground along with color/value studies, and below that we have the 3rd draft background. These where done digitally in TVPaint
I’m more then certain the final designs will be different, I’ve yet to figure it out but the more time I put into experimenting the clear the vision becomes. Let me not forget to mention that ANIMATION IS HARD, but some much FUN
FRANK production blog 3
Animation is a long process, I’ve said it before and i’ll say it again. Even the smallest of projects require a large amount of time. Not only because of the large amount of drawing involved but also because the process will demand story changes which require new drawings. When I story board my projects I usually do a few variation of the scene.
FRANK storyboard variation 1
FRANK storyboard variation 2
Above are two story board variations from when I first started Frank, you can see how much the character has evolved since the 1st design. Both shots show the character dropping his roses and walking out of frame, I struggled a bit trying to find the best way to show that. One is or should I say is suppose to be a 3/4 angle, Frank walk towards the camera, the other is a frontal shot where Frank moves from left to right.
Sketch for frontal angle
Pencil version of the frontal angle
Colored version of 3/4 angle